Races of Viranos

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During the Mythic Age, many gods created their own followers or servants, resulting in a vastly diverse set of races scattered throughout the world - collectively called mortals, or Virans/Viranosi. While in previous centuries there was often bloodshed between races, more recent times have seen race-relations much more peaceful, with the focus of conflict in modern times revolving around ideology and economics. Cultures are diverse, but are often analogous to ones from Earth.

(Please keep descriptions to only 2-3 paragraphs max; link to any additional context or images. Also, please keep them in alphabetical order.)


Hallanite races (Hallanites/Fae)[edit | edit source]

Generally magically potent and venerable elfin peoples, often with exaggerated features.

Mpheziwobadwa (Stormborn)[edit | edit source]

A race of fairfolk with canine features and very long pointed ears, the Stormborn are a historically oppressed people with an abnormally high infant mortality rate. Most hail from the microstate of Rawak Stov.

Rori[edit | edit source]

All-female fairfolk native to Osekai, who live for upwards of 400 years, and spend most of that looking like quite youthful. Typically have white hair and red eyes, with some minor variations. Much higher proportion of mages than other races, with much higher natural talent to go along with it. However, they are typically much frailer and more diminutive than females of other races, and, as they are an all-female race, cannot reproduce without the aid of males of other races.

Terrene races (Terrenes)[edit | edit source]

Humans[edit | edit source]

Run-of-the-mill Earth humans. May have certain quirks or special features depending on the locale. The "baseline" to which all other races are compared.

Altarians[edit | edit source]

Inhabitants of the continent of Aquilos, such as those living in the Arch Knight Ascendancy. Characteristically possess bronze or olive skin and black hair. Notably, Altarians lack any sort of magical aptitude whatsoever, no mage having been born since shortly after the Collapse.

Ascendants[edit | edit source]

Humans, typically Altarians, who have been inducted into the Ascendant hierarchy of the Arch Knight Ascendancy. While biologically human, through means of a unique ritual they have developed magical aptitude. Ascendants are sexless and incapable of reproduction, though through magical means have indefinitely extended their lifespans. cødeŵørd SEINFELD Their numbers are small relative to the Arch Knight Ascendancy's overall population, due to the difficulty involved in becoming Ascendant.

Nayanu Islanders[edit | edit source]

Majority population of UFIR. Resemble Pacific Islanders in appearance. Tall (average male/female height is 1.96m/1.90m), big people with skin color ranging from tanned to dark depending on the region and mostly dark hair. Culture inspired by Oceania with minor Indonesian mix-ins. Typically follow the positivist religion of Sokatavi ni Valetambu and varieties of that while also revering five traditional islander deities.

Stervanii[edit | edit source]

Majority population of Istervan. Similar to Western and Southern Europeans in appearance. Follow Nawacine faiths, typically centered on worship of the Razgriz and other minor gods and saints. Culture inspired by Romanic (Italy, France) and Polish cultures.

Storsne[edit | edit source]

Light-skinned, dark-haired, people. Majority population of Storsnia. Originated from the Storsnian interior. High tolerance to cold weather. Typically follow polytheistic or animist faiths. Southern Reindeer regarded as a sacred animal kept for food and sport. Based on the Sami people from northern Scandinavia.

Tzonaqi[edit | edit source]

Majority population of Tzonaxiqal. Resemble Mestizo/Native Colombians in appearance. Culture inspired by Dravidian, Southeast Asian, Mesoamerican, and Salish elements. Typically follow the Sxiduwali faiths, particularly Ixqalan. Stereotypically known for their innate spiritualism, large families, and colorful attire.

Waldzers[edit | edit source]

Descendants of Germanic and French-inspired colonists who would go on to found and populate Waldzenia. Endowed with a pioneering spirit and a vast continental interior, they're stereotypically known as dairy farmers, lumberjacks, and fiery drunkards, as well as their jingoism and quixotic view of a permanent socialist revolution. Resemble Germans, French, and Scandinavians in appearance. Primarily follow a distant offshoot of Istervani religion revolving around the World-Dragon Soraia.


Elves[edit | edit source]

A colorfull race, that changes over generations to suit their environment. These pointy eared peoples can be found all over Viranos.

Kafalore (Ancient Elves)[edit | edit source]

The Ancient elves originate from the deep jungles of the (insert western continent name). They are the ancient forefathers to all modern Elven races. Whilst some modern elves appear to be more human like, the Ancients had a very feline like appearance bearing a frail body with sharp facial features and large pointed ears and eyes that bear a resemblance to those of a fox. They are the most uncommon of all Elven races.

Dora Kafalore (Dark Elves)[edit | edit source]

Elves that have been altered by their god, Ouroboros, causing their skin to darken and take on a blue hue. Most commonly found in the aristocratic households of Centralist Chrystia.

Nayanu Elves[edit | edit source]

Descendants of elves that immigrated from other elven countries in times of unrest. They are usually tall, have brown skin, blue eyes and blonde to brown hair. Their average lifespan is also slightly longer than that of humans.

Zoic races (Zoics)[edit | edit source]

Humanoids with significant animal features (such as fur, snouts, tails, etc).

Ayotxi[edit | edit source]

Cat-people from the jungles and highlands of Tzonaxiqal. Enhanced vision and hearing. Worship the tiger-god Ixoya. Essentially Khajiit from The Elder Scrolls series, except more jungle-focused.

Kaivoskani (Trench Rabbits)[edit | edit source]

2-2.5 meters tall and 1.6-2 meters wide omnivorous (with herbivore preferences) creatures, resembling a hybrid between a common rabbit and a WarCraft III furbolg. Possess four limbs, two of which are hands of human proportions; another two are feet resembling lower paws of a rabbit. Rabbit-like ears pointing up from 0,5-0,65 to 0,85-1m. Covered in thick white fur to preserve heat. Sexual dimorphism is apparent with females being 10-20% smaller than males. Reproduction is slow: pregnancy lasts for 12 months and produce at most two newborns. Their lifespan is 70 to 90 years. Physical capabilities surpass human. Enhanced hearing and smell. Slightly higher magic affinity. Cognitive abilities not inferior to other races.

Mostly inhabit northern latitudes. They are not comfortable even in temperate climate.

Zatari[edit | edit source]

Bronze- to Dark-skinned Northern Shrivalan Avianids, easily distinguished by their bright, iridescent feathers, fair eyes, natural charisma, and fondness for lustrous adornment. Found throughout Shrivala, and indeed the world, due both to the historically prosperous Zatari slave trade and their mercantile spirit, the Zatari are nonetheless found primarily in and around the Holy Empire of Zataria. Commonly considered charming, funny, and attractive, many in modern days point to these as "unfair stereotypes, despite their positive connotations.